Soul Drain
Increases 2% Max SP. For each enemy killed, recovers (Player Level*3%) SP. Only works on single target skill.
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 10
|
Level 2
Max 10
|
Level 3
Max 10
|
Level 4
Max 10
|
Level 5
Max 10
|
Level 6
Max 10
|
Level 7
Max 10
|
Level 8
Max 10
|
Level 9
Max 10
|
Level 10
Max 10
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage | - | - | - | - | - | - | - | - | - | - |
| Hits | - | - | - | - | - | - | - | - | - | - |
| SP cost | - | - | - | - | - | - | - | - | - | - |
| Cast time | - | - | - | - | - | - | - | - | - | - |
| Cooldown | - | - | - | - | - | - | - | - | - | - |
| Cast delay | - | - | - | - | - | - | - | - | - | - |
| Range | - | - | - | - | - | - | - | - | - | - |
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Description | Increases 2% Max SP. For each enemy killed, recovers (Player Level*3%) SP. Only works on single target skill. | Increases 4% Max SP. For each enemy killed, recovers (Player Level*6%) SP. Only works on single target skill. | Increases 6% Max SP. For each enemy killed, recovers (Player Level*9%) SP. Only works on single target skill. | Increases 8% Max SP. For each enemy killed, recovers (Player Level*12%) SP. Only works on single target skill. | Increases 10% Max SP. For each enemy killed, recovers (Player Level*15%) SP. Only works on single target skill. | Increases 12% Max SP. For each enemy killed, recovers (Player Level*18%) SP. Only works on single target skill. | Increases 14% Max SP. For each enemy killed, recovers (Player Level*21%) SP. Only works on single target skill. | Increases 16% Max SP. For each enemy killed, recovers (Player Level*24%) SP. Only works on single target skill. | Increases 18% Max SP. For each enemy killed, recovers (Player Level*27%) SP. Only works on single target skill. | Increases 20% Max SP. For each enemy killed, recovers (Player Level*30%) SP. Only works on single target skill. |