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Applied effects
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Status: Assassin’s Twighlight (Self)
Agi: +3
Skill Attack Speed: +1.50%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +6
Skill Attack Speed: +3%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +9
Skill Attack Speed: +4.50%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +12
Skill Attack Speed: +6%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +15
Skill Attack Speed: +7.50%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +18
Skill Attack Speed: +9%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +21
Skill Attack Speed: +10.50%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +24
Skill Attack Speed: +12%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +27
Skill Attack Speed: +13.50%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Status: Assassin’s Twighlight (Self)
Agi: +30
Skill Attack Speed: +15%
Calc Once: +1
Calc Once: 1
Attack Speed: +1.50%
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Description
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Solo Skill, during the performance time, increases AGI by 3 & ASPD by 1.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 2 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 6 & ASPD by 3% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 2 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 9 & ASPD by 4.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 3 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 12 & ASPD by 6% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 3 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 15 & ASPD by 7.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 4 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 18 & ASPD by 9% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 4 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 21 & ASPD by 10.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 5 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 24 & ASPD by 12% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 5 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 27 & ASPD by 13.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 6 SP each sec, must have an Music-type weapon equipped
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Solo Skill, during the performance time, increases AGI by 30 & ASPD by 15% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 6 SP each sec, must have an Music-type weapon equipped
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