Vibration Field
Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 20%
- Skill type
- Trigger Trap
- Target
- Friend
- Range
- 20 m
- Cast delay
- 1 s
- SP cost
- 20
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 5
|
Level 2
Max 5
|
Level 3
Max 5
|
Level 4
Max 5
|
Level 5
Max 5
|
|---|---|---|---|---|---|
| Damage | - | - | - | - | - |
| Hits | - | - | - | - | - |
| SP cost |
20
|
20
|
20
|
20
|
20
|
| Cast time | - | - | - | - | - |
| Cooldown | - | - | - | - | - |
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Range |
20 m
|
20 m
|
20 m
|
20 m
|
20 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Description | Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 20% | Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 40% | Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 60% | Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 80% | Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 100% |