Magic Trap
Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *12) *390% Neutral Damage each sec and lose 60 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked
- Skill type
- Buff
- Target
- Enemy
- Range
- 6 m
- Cast time
- 1.50 s
- Cooldown
- 2 s
- Cast delay
- 2 s
- SP cost
- 25
Available to
Jobs that teach this skill.
No resolved job relation is available.
Unlock requirements
Skills required before the first level can be learned.
No prerequisite skill is required.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 15
|
Level 2
Max 15
|
Level 3
Max 15
|
Level 4
Max 15
|
Level 5
Max 15
|
Level 6
Max 15
|
Level 7
Max 15
|
Level 8
Max 15
|
Level 9
Max 15
|
Level 10
Max 15
|
Level 11
Max 15
|
Level 12
Max 15
|
Level 13
Max 15
|
Level 14
Max 15
|
Level 15
Max 15
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Damage | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| Hits | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
| SP cost |
21
|
23
|
25
|
27
|
29
|
31
|
33
|
35
|
37
|
39
|
41
|
43
|
45
|
47
|
49
|
| Cast time |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Cooldown |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Description | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *4) *330% Neutral Damage each sec and lose 20 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *8) *360% Neutral Damage each sec and lose 40 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *12) *390% Neutral Damage each sec and lose 60 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *16) *420% Neutral Damage each sec and lose 80 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *20) *450% Neutral Damage each sec and lose 100 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *24) *480% Neutral Damage each sec and lose 120 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *28) *510% Neutral Damage each sec and lose 140 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *32) *540% Neutral Damage each sec and lose 160 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *36) *570% Neutral Damage each sec and lose 180 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units that fall into it receive (Own Atk + target's INT *40) *600% Neutral Damage each sec and lose 200 SP each sec. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 20%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 40%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 60%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 80%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked | Draws a Magic Trap on the ground. Enemy units fall into it receive (Own Atk + target's INT * 40) *600% Neutral Damage each sec and lose 200 SP each sec. The SP cost of enemies within the trap is increased by 100%. Up to 2 traps can be present at any one time for 15s. Their localized effect can be stacked |