Strip Helm
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 3%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 3
|
Level 2
Max 3
|
Level 3
Max 3
|
|---|---|---|---|
| Damage | - | - | - |
| Hits | - | - | - |
| SP cost | - | - | - |
| Cast time | - | - | - |
| Cooldown | - | - | - |
| Cast delay | - | - | - |
| Range | - | - | - |
| Skill points |
1
|
1
|
1
|
| Description | When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 3%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet | When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 6%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet | When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 9%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |