Double Accessory Removal
When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 3%. Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory
Available to
Jobs that teach this skill.
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 3
|
Level 2
Max 3
|
Level 3
Max 3
|
|---|---|---|---|
| Damage | - | - | - |
| Hits | - | - | - |
| SP cost | - | - | - |
| Cast time | - | - | - |
| Cooldown | - | - | - |
| Cast delay | - | - | - |
| Range | - | - | - |
| Skill points |
1
|
1
|
1
|
| Description | When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 3%. Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory | When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 6%. Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory | When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 9%. Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |