Tunnel Drive
Further decrease the penalty of moving speed by 15% in hiding states, permanently increase the Fleevalue by 6%
Available to
Jobs that teach this skill.
No resolved job relation is available.
Unlock requirements
Skills required before the first level can be learned.
No prerequisite skill is required.
Level comparison
Compare the exact client values and learning costs across levels.
| Metric |
Level 1
Max 5
|
Level 2
Max 5
|
Level 3
Max 5
|
Level 4
Max 5
|
Level 5
Max 5
|
|---|---|---|---|---|---|
| Damage | - | - | - | - | - |
| Hits | - | - | - | - | - |
| SP cost | - | - | - | - | - |
| Cast time | - | - | - | - | - |
| Cooldown | - | - | - | - | - |
| Cast delay | - | - | - | - | - |
| Range | - | - | - | - | - |
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Description | Further decrease the penalty of moving speed by 5% in hiding states, permanently increase the Fleevalue by 2% | Further decrease the penalty of moving speed by 10% in hiding states, permanently increase the Fleevalue by 4% | Further decrease the penalty of moving speed by 15% in hiding states, permanently increase the Fleevalue by 6% | Further decrease the penalty of moving speed by 20% in hiding states, permanently increase the Fleevalue by 8% | Further decrease the penalty of moving speed by 25% in hiding states, permanently increase the Fleevalue by 10% |