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Magic
Attack
10 levels
Grand Cross

Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x210% and Holy M.Dmg: M.Atk x210%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield

Skill type
Attack
Target
Enemy
Range
3 m
Cast time
1.50 s
Cast delay
1.50 s
SP cost
38
Damage
210%
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Compare the exact client values and learning costs across levels.
Levels 1–10
Metric
Level 1 Max 10
Level 2 Max 10
Level 3 Max 10
Level 4 Max 10
Level 5 Max 10
Level 6 Max 10
Level 7 Max 10
Level 8 Max 10
Level 9 Max 10
Level 10 Max 10
Damage
210%
270%
330%
390%
450%
510%
570%
630%
690%
750%
Hits - - - - - - - - - -
SP cost
38
46
54
62
70
78
86
94
102
110
Cast time
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cooldown - - - - - - - - - -
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
Skill points
1
1
1
1
1
1
1
1
1
1
Description Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x210% and Holy M.Dmg: M.Atk x210%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x270% and Holy M.Dmg: M.Atk x270%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x330% and Holy M.Dmg: M.Atk x330%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x390% and Holy M.Dmg: M.Atk x390%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x450% and Holy M.Dmg: M.Atk x450%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x510% and Holy M.Dmg: M.Atk x510%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x570% and Holy M.Dmg: M.Atk x570%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x630% and Holy M.Dmg: M.Atk x630%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x690% and Holy M.Dmg: M.Atk x690%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x750% and Holy M.Dmg: M.Atk x750%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield