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Time and Space Tearing
Passive
5 levels
Time and Space Tearing

When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.1%)

Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - -
Hits - - - - -
SP cost - - - - -
Cast time - - - - -
Cooldown - - - - -
Cast delay - - - - -
Range - - - - -
Skill points
1
1
1
1
1
Applied effects
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Self
Status: Time and Space Tearing
Description When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.5%) When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.4%) When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.3%) When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.2%) When Magic Swordsman takes damage, he can twist time and space to affect the attacking enemy and reduce the target's SP (this DMG x0.1%)
Applied effects
Buffs and stat changes applied by this skill at maximum level (5).

Time and Space Tearing

Self
Applied change
Applied Buff
Status
Time and Space Tearing

Time and Space Tearing

Self
Applied change
Applied Buff
Status
Time and Space Tearing

Time and Space Tearing

Self
Applied change
Applied Buff
Status
Time and Space Tearing