INT +2 M.Dmg +2% Max HP +400
Dark Dmg Taken -15%
Luk +3 Flee +5
Poison DMG+15% DMG to poisoned targets+10% When equipped by assassin-type, enhances all HP Loss effects you inflict on enemies by 10%.
Max HP -10% Max SP -10% CT Fixed -0.25s
Humanoid DmgIncr. +5% Humanoid DmgRedu. +5% When taking damage, there is a 100% chance to inflict all targets within a 5-meter radius with the Dark state, prohibiting healing for 5 seconds (targets can only be inflicted with Dark and prohibited from healing once every 10 seconds; effect activates 10 seconds after equipping). Damage to targets in the Dark state +5%.
Str +3 Avoid darkness effect
All Attributes +2 Atk +3% When Auto Attacking target, have a 5% chance of inflicting Fear on them for 2 sec
INT +3
All debuff skill ATK+10% When you attack a target with debuffs, for each debuff they have, final DMG+5%. (Up to 10%.)
VIT +3 Immune to buring status
[Improved Acid Demonstration] and [Fire Expansion] Bottle Grenade cost -1
Ignore 3% Def MDef +30