Damage reduction of Humanoid +15% Neutral DMG taken-10%, non-Neutral DMG taken-5% For every Refine+1 of the main equipment slot footgear, Humanoid DMG down+1%
Max HP -20% Permanent [Endure]
Permanent [Endure] Immune to Snare When [Dead Eddga Card] + [Eddga ★ Card] are equipped together: Max Hp +15% When [Dead Eddga ★ Card] and [Eddga ★ Card] are both equipped, Max HP+15%
INT +2 SP Regen +5
Damage to Demi-Humans +15% Max SP -30%
Humanoid DMG bonus+15% Max SP-15% When main equipment slot footgear is at Refine+15, Humanoid DMG bonus+10%
M.Atk+3% M.Atk +20
VIT +2 Max HP +10%
When attacked, 50% chance to reduce the attacker's Attack Spd by 15% and Move Spd by 30% for 3 sec.
Move Spd +3% Dmg Reduc. +10%
Skill Damage Reduction +10% In an abnormal state, one's own race becomes Angel.
Max HP +200, LUK +2
Final Damage Bonus +5% Move Spd +15% While in a concealed state, Move Spd +10% and prevents Move Spd reduction.
Max HP +200 Ranged Physical Damage Reduction. +3%
M.Atk +5