Max HP +1000 Max SP +10%
Max HP +1000 Max SP +10% For every Refine+1 of the main equipment slot armor, Max SP+1%
Turn the armor's element into Fire Fire attribute armor level +1
Ignore Def +15% Ignore M.Def +15%
Turn the armor's element into Dark Dark attribute armor level +1 Received Holy Attribute Damage -30%
Skill [White Barrier] CD reduced by 3 sec
Dmg Reduc. +5% When taking physical damage, there is a 15% chance to inflict the attacker with a fear state for 2 seconds (the target can only be affected by this fear effect once every 10 seconds).
Turn the armor's element into Fire
When Bards or Dancers perform, the wearer can increase the Dmg & Magic Reduc. of all teammates within 5m by 1% for each 800 of Max SP
Str +1 Atk +10
Damage dealt to Wind and Earth Monsters +15% Damage dealt to Animals and Insects +15%
Luk +1 Flee +1
Max HP +200
Instantly recover 100 HP when slaying a target. HP Regen -100%
SP Regen +10% SP Regen +5%
Max HP +200 When attacked, there is a 15% chance to cause sleep effect to enemy for 3 sec.
Max HP +200 Dex +2 Vit +2
The attributes of the Armor can be transformed into Wind Attribute. Wind Attribute Armor Level +1. When using Wind Dmg, Elemental Restraint Coefficient +0.1