Max HP +5% Taking P.DMG has a 15% chance to render the target cursed for 3s.
When wearer is a Sage, each 20 AGI will increase own Ignore M.Def by 1% & Attack Spd by 1%
Str +3 VIT +1 Max HP +100
For every Refine+1 of the main equipment slot armor, Wind, Earth, Water, Fire and Holy DMG+1% When the attacker's type counters the target's type, DMG+5%
When taking physical damage, has a 3% chance to poison the enemy. When equipped by an Assassin, poison chance increases by 12%.
When taking physical damage, has a 3% chance to poison the enemy. When equipped by an Assassin, poison chance increases by 12%.
Max SP +20 Max HP +300
Every 10 Str grants an additional 1 bonus Int.
Protects against Freeze. Freeze Resist +50% When suffering M.Atk, There is a 5% chance to trigger [Heaven's Drive] Lv.3
Protects Against Freeze Freeze Resist +50% Poison Resist +50% 33% chance to automatically cast Lv.20 [Heaven's Drive] when receiving magic attacks.
Max HP +200 Max SP +2%
Turn the armor's element into Wind
Crit. Res. +15 Crit. Res. +15 when Armor Refinement is +10 or above
All Attributes +2 Skill Dmg +2%
Max HP +10%
When attacked by any attribute, the properties of the armor undergo a Transformation into a non-attribute state and remain unchanged for 10 seconds (can be subjected to Clearance, with an internal Cooldown Time of 5 seconds). Neutral Armor Level +1
Neutral ATK +15% Neutral DMG Taken -8% For every Refine+1 of the main equipment slot armor, Neutral DMG+1%
Max HP +10% When taking physical damage, 100% chance to cast Lv1 [Venom Dart].