Holy Dmg Taken -15% Dmg to Holy Monsters +5%
When attacking the target, there is a 100% chance to reduce the target's All-Species Dmg Reduc. by 1%, All-type DMG down by 1%, Physical Reduc. and Magic Reduc. by 1%, Normal Attack and Skill Dmg Reduc. by 1%, lasting for 5 seconds, stackable up to 5 layers.
Dark Dmg Taken -15% Dmg to Dark Monsters +5%
Fire Dmg Taken -15% Wind Dmg Taken -15%
Demi-Human plus injury + 15% Demi-Human damage reduction + 15%
Dmg on Neutral monsters +5% Neutral Dmg taken -5%
Earth Dmg Taken -15% Dmg to Earth Monsters +5%
+10% Attack Spd if the wearer is magician jobs
Ignore M.Def +3% Magic ATK +5
All Magic Dmg Taken -50% SP cost +100%
Dmg to demon monsters +5% Damage reduction to devil monsters +5%
When suffering Atk from enemy, 10% Dmg will be reflected
[Soul Breaker] Cast Delay -0.5s
Fire, Water, Earth and Wind Dmg Taken -10%
Max HP +1000 Ranged Physical Damage Reduction. +10%
Hit +50 Damage to medium-sized monsters +5% Damage received from medium-sized monsters -5% For the main Equipment slot off-hand, every Refine +1 increases Hit +1 and damage to medium-sized monsters +1%
Damage reduction of demon race +10%