When insect monsters are skilled, Caster has a 10% chance to increase Refine Atk for a certain period; the effect can stack up 3 times.
Damage to Dark Monsters +20%
Int+10 Fire Dmg+10%
All Attributes +1 Atk +15
Deals 100% DMG to small, medium and large monsters P.ATK+100 Deals 30% more DMG to medium and small monsters
All-type DMG+5% Attacking a target has a 25% chance to inflict one [Doppelganger Mark] on them: The marked target gains bleeding and cannot restore HP or SP. Their healing received bonus−200%, P.DMG down−15%, M.DMG down−15%. Lasts 8s. (this effect of cards doesn't stack) Meanwhile, bans all healing effects for 3s. (each target can only receive this effect once every 10s, and this effect of cards doesn't stack)
Max SP+10% Max SP+500 When attacking, deals 15%+(current SP/Max SP)*15% extra DMG to the target
DMG against All Species+20% Attacking frozen units doesn't cancel the frozen state When [Revenant Stormy Knight ★ Card] and [Stormy Knight ★ Card] are both equipped, DMG to frozen targets+10%
Critical +7 Crit.Dmg +10%
Crit +10 Crit damage + 15%
Auto ATK attack power increased by M.Atk ×0.3.
Hit +15 Flee +5 When the wearer is an Acolyte, Undead Crit to devil race +9
Max HP +2% Neutral Dmg +2%
HP Regen -100%
Crowd DMG+8% For every weapon Refine+1, crowd DMG+1%
Single-target DMG+8% For every weapon Refine+1, single-target DMG+1%
Dmg on MVP and Mini monsters +10%
auto attack has a 3% chance to stun the target for 5 seconds
Damage to middle-size monsters +15% Atk +5