- Max stack
- 99
- NPC sell price
- 9,600 Zeny
- Exchange eligible
- Yes
- Equipment type
- Armour
- Card slots
- 1
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +205
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +1.2 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damageage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Vit +20 Def % +10% Max Hp % +12% Max SP +500 Max HP +4,500 M Def % +0.01
- Be Ghost Damage % +10% Be Holy Damage % +10% Max Sp % +5% Max Hp % +0.01 Be Poison Damage % +10% Be Shadow Damage % +10%
- Be Ghost Damage % +0.01 Be Holy Damage % +0.01 Be Shadow Damage % +0.01 Be Poison Damage % +0.01 Be Neutral Damage % +0.01
- VIT +[Quench]20[Quench] Max HP +[Quench]12[Quench]% Max HP +[Quench]4500[Quench] Max SP +[Quench]500[Quench] Max SP +[Quench]5[Quench]% DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%
- For every Refinement +1, Max HP +[Quench]1[Quench]% Poison, Holy, Dark, & Ghost DMG taken-[Quench]10[Quench]%
- From Refinement +8, every Refinement +1, Neutral, Poison, Holy, Dark, Ghost DMG taken -[Quench]1[Quench]% (Total [Quench]8[Quench]%)
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
23
Max Hp +
Tier II
23
Max Hp +
Tier III
23
Max HP+
Materials needed
Tier IV
23
Max HP+
Materials needed
Tier V
23
When the blood volume is below 50%, you can be immune to any 3 instances of poison, holy, dark, or Ghost damage every 15 seconds, and it takes effect after wearing it for 30 seconds.
Materials needed
Tier VI
Armor Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Armor Infuse Equipment Upgrade Attribute [Tier 6] Universal
Attr Change
Materials needed
Tier VII
Armor Infuse Equipment Upgrade attribute [Tier 7] Universal
Max HP +[Quench]500[Quench]; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
Armor Infuse Equipment Upgrade attribute [Tier 7] Universal
Attr Change
Tier VIII
##44727575
Max HP+[Quench]1000[Quench]; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727575
Attr Change
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.
Crafting
Everything needed to make this item and where it is used.
Craft this item
Gather the required materials, then pay the crafting cost.
Crafting cost
250,000 Zeny