Gray Elf Cloak
Gray elves weave a cloak from chaffinch feathers. When worn, it blends in with the environment, making it difficult for enemies to detect it.
- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Robe
- Card slots
- 0
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +100
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.4 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damageage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Max HP +3,000
- Max Hp % +5%
- Max Hp % +0.05
- Skill Res +0.01
- Max HP +
- Max HP +[Quench]5[Quench]%
- When refining +10, Max HP +[Quench]5[Quench]%; When refining +15, Max HP +[Quench]5[Quench]%
- Starting from refined +8, every +1 Skill DMG Reduction +[Quench]1[Quench]% (up to [Quench]8[Quench]%).
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Grey Elf's Manteau
Max HP +
Tier II
Grey Elf's Manteau
Max HP +
Tier III
Grey Elf's Manteau
Max HP +
Materials needed
Tier IV
Grey Elf's Manteau
Max HP +
Materials needed
Tier V
Grey Elf's Manteau
When receiving a physical attack, there is an 8% chance to automatically cast [Endure] LV1. If you have learned Endure, then cast the same level [Endure]. The effect takes place after wearing it for 30 seconds (Grey Elf’s Manteau and Steel Boots effects can be stacked; when both are equipped at V level, the probability of automatically casting [Endure] LV1 when receiving a physical attack increases to 15%).
Materials needed
Tier VI
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Max HP+[Quench]500[Quench]; Holy, Ghost, Dark, Poison, Neutral RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Attr Change
Materials needed
Tier VII
General Cloak Perfusion Equipment Upgrade Stat for
Max HP +[Quench]500[Quench]; Holy, Thought, Dark, Poison, No attribute resistance +7.5% (Effective when Refine +17 in the main Equipment slot or when shadow Equipment progress reaches 70% in the shadow Equipment slot)
General Cloak Perfusion Equipment Upgrade Stat for
Attr Change
Materials needed
Tier VIII
##44727578
Max HP+[Quench]1000[Quench]; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727578
Attr Change
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.