- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Bracelet
- Card slots
- 0
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +175
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.8 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damageage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Max HP +2,800 Cri +20 Flee +30
- Physical Attack +10
- Atk % +5% Cri +5
- Atk % +0.08 Dam Spike +0.01
- Flee +[Quench]30[Quench], Crit. +[Quench]20[Quench] Max HP +
- When equipped by Swordsman/Thief/Priest/Merchant/Super Novice/Ninja/Gunman/Taekwon Classes, Phy. ATK +[Quench]1[Quench] for every 10 points of Flee
- When Flee reaches 400, Crit. +[Quench]5[Quench], ATK +[Quench]5[Quench]%; when Flee reaches 500, Crit. +[Quench]5[Quench], ATK +[Quench]5[Quench]%
- When Refining +5, ATK +[Quench]1[Quench]for each 10 Flee points. when Refining +10, ATK +[Quench]1[Quench]for each 5 Flee points. when Refining +15, ATK +[Quench]8[Quench]%, ATK +[Quench]1[Quench] for each 5 Flee points.
- Starting from refined +8, every +1 refining increases Pen. by [Quench]1[Quench]% (up to [Quench]8[Quench]%).
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Vinkt Magic Bracelet
Max HP +
Tier II
Vinkt Magic Bracelet
Max HP +
Tier III
Vinkt Magic Bracelet
Max HP +
Materials needed
Tier IV
Vinkt Magic Bracelet
Max HP +
Materials needed
Tier V
Vinkt Magic Bracelet
When you dodge Phy. DMG, Crit. +30 for 5 seconds, Auto Attack Critical deducts 2% of the target's current MP. Takes effect after equipped for 30 seconds
Materials needed
Tier VI
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Attr Change
Materials needed
Tier VII
General Off-hand Perfusion Equipment Upgrade Stat for
Max HP +[Quench]500[Quench]; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
General Off-hand Perfusion Equipment Upgrade Stat for
Attr Change
Materials needed
Tier VIII
##44727572
Max HP+[Quench]1000[Quench]; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727572
Attr Change
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.