- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Bracer
- Card slots
- 0
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +175
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.8 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damageage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Flee +20 Str +8 Max SP +250 Max HP +2,800 Max Hp % +0.05
- Add Buff
- Atk % +0.05 Dam Increase +0.05
- Dam Increase +0.01
- Flee +[Quench]20[Quench], STR +[Quench]8[Quench] Max HP +[Quench]2800[Quench] Max SP +
- When casting a single target skill, the next physical ATK Skill has a chance (15%) to deal [Quench]100[Quench]% extra damage
- When Refining +5, Melee ATK +[Quench]5[Quench]%; when Refining +10, Melee ATK +[Quench]5[Quench]%; when Refining +15, Max HP +[Quench]5[Quench]%, Melee DMG +[Quench]5[Quench]%
- Starting from Refining +8, every +1 Refining increases Melee DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Skeleton Bracer
Max HP +
Tier II
Skeleton Bracer
Max HP +
Tier III
Skeleton Bracer
Max HP +
Materials needed
Tier IV
Skeleton Bracer
Max HP +
Materials needed
Tier V
Skeleton Bracer
When HP is higher than 90%, you won't die from fatal damage, staying at 1 HP and recovering 10% HP. There's an internal Cooldown Time of 30 seconds, and it takes effect 30 seconds after being equipped. (The effects of Skull Bracers and Resolute Armor can stack; when both are at level V and simultaneously equipped, the HP requirement changes from higher than 90% to higher than 80%.)
Materials needed
Tier VI
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Deputy Infuse Equipment Upgrade Attribute [Tier 6] Universal
Attr Change
Materials needed
Tier VII
General Off-hand Perfusion Equipment Upgrade Stat for
Max HP +[Quench]500[Quench]; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
General Off-hand Perfusion Equipment Upgrade Stat for
Attr Change
Materials needed
Tier VIII
##44727572
Max HP+[Quench]1000[Quench]; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727572
Attr Change
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.